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Character Modeling & Creature Design
We design and build unforgettable characters and creatures. Our character artists combine anatomical accuracy with artistic vision to create digital doubles, creatures, and stylized characters that perform under any camera.
What we deliver
- Concept design and art direction
- Anatomical sculpting and modeling
- Retopology and UV layout
- Texturing and look development
- Grooming (hair, fur, feathers)
- Blendshapes and FACS setup
- Digital doubles from scan data
Typical deliverables
- OBJ/FBX/USD models
- UDIM textures
- Groom guides
- Blendshape libraries
- Turntable renders
- LOD meshes
Tools we use
ZBrushMayaBlenderMariSubstance 3DHoudiniArnoldV-Ray
See it in action
Explore our portfolio to see how we have applied character modeling & creature design across real projects.
View our workStart your project
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